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    Some Elden Ring Nightreign Players Are Fighting Their Muscle Memory From the Original Elden Ring's Controls and Chugging Flasks by Mistake


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    Elden Ring Nightreign is out, and gamers are already diving into the shifting lands to fight the Nightlord. If they warmed up a bit on the authentic Elden Ring, although, they is likely to be discovering themselves a little circled by some control modifications.

    While the controls in Elden Ring Nightreign are principally the identical as the authentic Elden Ring, a few modifications have been made, both to accommodate new skills or just transfer issues round a bit. Some of these are only for new strikes, or up to date variations of outdated instruments. One particularly, although, appears to be inflicting at the least a little confusion: the flask.

    In FromSoftware program's Souls video games and Elden Ring, the "flask" is a mainstay of your package: a refillable potion holder that acts as your predominant source of therapeutic in fight. Usually, the flask is one of a number of consumables, and you'd cycle by way of them and use them mid-combat. In Elden Ring Nightreign, the flask is a static component. You hit the left-most face button (X or Square, relying in your controller) to drink it, by default, whereas Up on the D-Pad turns into your 'use merchandise' option.

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    Well, it looks like some folks are already reporting some muscle-memory confusion. It is a little bit funny that players who have been playing Elden Ring, both to heat up for Nightreign or simply occurred to line it up that method, are actually re-learning muscle memory due to the change.

    Alongside the flask, there's now the Nightreign-specific super-sprint mapped to L3. Though you gained't have your trusty steed Torrent in Nightreign, FromSoftware program has as an alternative given gamers a surprisingly quick dash option. The wrinkle is, there's additionally a dash option from the conventional method of holding your dodge button. And as one player notes, they maintain defaulting to the authentic Elden Ring dash, reasonably than the new one.

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    The actually odd change, although, is that there doesn't seem to be a way to crouch now. I booted up Elden Ring Nightreign myself simply to test and, sure enough, I couldn't discover a crouch option wherever in the controller settings. While it was clicking in the left-stick on controller, by default, it looks like the option didn't simply transfer, however was fully ejected. Granted, Elden Ring Nightreign does appear to be it's more about shifting quick and wiping out enemies than sneaking round.

    Other gamers report that mouse-and-keyboard default controls additionally really feel unusual compared to the authentic Elden Ring. Granted, this isn’t the first time FromSoftware program has shifted control schemes. Every Souls or Souls-like often has some degree of change, particularly for video games like Bloodborne, which have very notable mechanical and systemic variations from different FromTender Souls-likes.

    Ultimately, controls are re-bindable, so you possibly can nonetheless make issues match as comfortably in your fingers as you'd like. Maybe take this text as a PSA, then, to spend some time acquainting your self together with your control scheme for Elden Ring Nightreign and fine-tuning it earlier than heading out in your first enterprise. And possibly spare some sympathy for a participant who retains by accident chugging their Estus mid-fight. We've all been there.

    We’ve received a lot of Nightreign tips and tricks to help you are taking down all the eight Nightlord Bosses, and for those who’re questioning how to unlock the two locked Nightfarer Classes, take a look at How to Unlock the Revenant and How to Unlock the Duchess, plus How to Change Characters.

    Eric is a freelance author for IGN.

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